[gd_scene load_steps=7 format=2]

[ext_resource path="res://Ammo/Bullet.tscn" type="PackedScene" id=1]
[ext_resource path="res://Assets/Bullet/BlueBall.png" type="Texture" id=2]

[sub_resource type="AtlasTexture" id=1]
atlas = ExtResource( 2 )
region = Rect2( 0, 0, 8, 8 )

[sub_resource type="AtlasTexture" id=2]
atlas = ExtResource( 2 )
region = Rect2( 8, 0, 8, 8 )

[sub_resource type="AtlasTexture" id=3]
atlas = ExtResource( 2 )
region = Rect2( 16, 0, 8, 8 )

[sub_resource type="SpriteFrames" id=4]
animations = [ {
"frames": [ SubResource( 1 ), SubResource( 2 ), SubResource( 3 ) ],
"loop": true,
"name": "default",
"speed": 5.0
} ]

[node name="BlueBall" instance=ExtResource( 1 )]

[node name="AnimatedSprite" parent="." index="0"]
frames = SubResource( 4 )
frame = 2
